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Game Over

Two, maybe three weeks ago I finally managed to rewatch one of the earliest highlight episodes of the Kenshin TV anime, situated in the first few eps of the famed Kyoto arc (around the time when Saito is first introduced)–the episode in question being the one in which Kenshin decides to leave his home to do battle with his nemesis, Shishio, after the set of events put in motion by the introduction of a new character. Of course, the prior episode was good as well (Saito vs. Kenshin), with some deliciously intense action, bits of which contributed by no less than Norio Matsumoto himself (series chara designer Hideki Hamasu was there as animator as well), but it’s in the next one where the quality is upped to a higher level. Surprisingly, it’s not even an action-packed episode; rather it was the direct opposite, as instead it was an ep focused entirely on drama and character emotion.

Kenshin’s farewell, to my mind, was indeed one of the best episodes of the series because it successfully combined powerfully acted emotion and drama with the subtle, foreboding sense of dread and trouble of the slowly unfolding events of the plot in the span of only 24 minutes–ordinary TV episode length. It’s markedly different from the rest of the eps prior to it. The surrounding chain of events leading to our hero’s departure were masterfully spaced and greatly condensed with the clear sense of trouble and disaster looming on the horizon, steadily building up to the emotionally charged farewell scene between Kenshin and Kaoru, which served as a great, cinematic climax for the episode. The ep had more tension and impact than usual. Even the drawings themselves are of a higher quality than usual (aside from Yasuhiro Aoki’s eps as AD). It’s a testament to the effective work by the main team of the ep–Kazuhiro Furuhashi/Norio Matsumoto for storyboards, Kazuhiro Furuhashi direction, Masahide Yanagisawa animation direction (Yanagisawa also came to provide the designs for the subsequent Trust & Betrayal OVAs, whose designs I believe are the best in the series). I bet it was Matsumoto himself who’d composed the storyboards for his own section, the actual farewell scene at the end, which was a showcase of his skill as a great animator, not only in terms of action, but also in his handling of believable human acting. He had complete control over the entirety of the scene, which shows in the end result. Delicate drawings coupled with sensitive animation made the scene as rich as it was. It is another proof that anime is, in fact, capable of transmitting genuine human emotion to the viewer despite its different look; it only depends on the men behind the scenes.

 

 

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